When i edit my game or play the game on ‘‘launcher’’ or the ‘‘Play’’ button the textures/shaders are not loaded well. Many objects have low poly textures, the problem seems to be a bug in the system. When the launcher is played textures are fading in sharp sometimes, and pop back to low quality and after that back to high, low, ertcetera. And for many textures like grass they stay low poly.
See pictures below for thesame ingame experience where textures/shaders change from low to high within seconds, and again back to low quality. What is going on here? When i start the launcher UE4 is not compilling anymore, not building shaders as it normally does.
low poly error on launcher
better quality when play in editor