Is there a way to render meshes as quads? I have imported a low poly model from blender but in unreal all quads are split into tris yet I want to see the model how I do in blender e.g looks like it’s made of quads and not tris.
Is this possible?
Nope, don’t think so
Blender is modelling software, hence quads. Unreal is a game engine, which uses the GPU heavily, and GPUs draw triangles.