Like the title says, i can’t find a way to make a low poly level using the landscape tool within unreal, everything ends up smoothened. Is there a way to use landscape to make levels similar to the Astroneer levels?
You’d have to hand make that. The terrain tools are still pretty basic. You could try to get a procedurally generated result from world machine or just hand model some modular pieces in Maya, max or blender.
https://www.reddit./r/unrealengine/comments/2ltjmf/how_do_i_go_about_creating_a_low_poly_landscape/
Thats all you need it shows you how to create the low poly
the only problem is the coloring