Like the title says, i can’t find a way to make a low poly level using the landscape tool within unreal, everything ends up smoothened. Is there a way to use landscape to make levels similar to the Astroneer levels?
You’d have to hand make that. The terrain tools are still pretty basic. You could try to get a procedurally generated result from world machine or just hand model some modular pieces in Maya, max or blender.
Thats all you need it shows you how to create the low poly
the only problem is the coloring