Hi Mr_Joshua_R,
what are your import settings?
I suppose the provided polys are too small and therefore filtered automatically.
Do you see this message during import?
No I don’t see that message, as you can see in my original post the report says there are 0 non-manifold edges and it has been modelled to avoid that issue however it does say “non-manifold vertices: 1”
When I triangulate the mesh I can see the top area probably could have better topology however the lower porch area highlighted, to me, appears like it should be fine
I’ve just tried fbx and that has worked correctly. I think the issue is probably the obj export option, both legacy and the current exporter in 3.6 throw up the same issue, so i guess for now ill stick to fbx
It could be that the faces are oriented inward, and therefore cannot be easily seen in RealityCapture. Invert the faces in Blender, and let me know if that helped.