Low Poly Character, Blender To UE4

I have created a low poly character in Blender and would like to transfer it over to UE4. It uses different objects for each body part but are all attached to the rig and move correctly. How would I transfer my rig over to UE4 to be used in my game? I can’t find any tutorials on it.

Just export everything using FBX extension and it should work. Then if you want to export an animation, on the FBX export property tab, click Animation.
(Note that if your character has Blend Shapes, when you export your model and rig, you’ll have to go to the Geometries Tab and deselect “Apply Modifiers”)