Low Poly Car Physics (Video demo)

Thanks! I already check for the current surface (different skidmarks for different surfaces) so itโ€™s pretty easy, just make different particle emitters and spawn them based on the surface (what i already do for the skidmarks).

Haha thanks! when you do, let me see :smiley:

Ps: it now officially has passed the Unreal review proces. So i think it will be released soon. :slight_smile: