Low polly when setting component

Hey all,
Was wondering if y’all could lend me a hand. So I for some reason the quality of the static mesh drop by multiple LOD levels when I use it as a static mesh component in my blueprint (before and after pictures attached). Any tricksor other forms to get this resolved?

Before making a component:

After making it a component:

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Well I am a little slow here. Did not realize that my Quality scalability for my editor was on low. If anyone else runs into this issue check that first.

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