Low FPS

Hi, i juste open a project i have not touch for two weeks and now the FPS are dropping at 8 or 9.Tthe project use to have fps at 55 to 60. Im using UE 4.27. What can i do to solve the problem?

  • Are you supposed to have over 9600 actors in the scene? (Are you spawning actors in a loop by any chance somewhere)

  • Are your light’s mobility set to movable? (static & stationary are more optimized)

  • do your prop actors have tick enabled? (disabled is better for perfomance)

  • Are you using “get all actors of class” in a tick function (should only be called sparingly on begin play or during a rarely called event at most)

how do i disabled tick?

Inside of actor blueprint:

Greetings @Loup_Planipharm

Were you able to resolve the issue by disabling the tick function? If not, I’d be happy to look into additional steps to narrow down what may be causing the performance drops with you. I hope to hear back from you soon!