I made a massive cliff building by merging and boolean meshing many different quixel bridge rock assets in modeling mode. Whenever I face the asset my FPS drops to about 8 and when i hide the asset it goes up to about 35. Is there any way i can modify the asset to make it stop my fps from dropping? I’ve turned off lumen and have changed many project settings but my project keeps lagging…
Should i try to bake out materials? I’m worried it’s going to ruin it… What options would i choose?