Didn’t think I would ever have the need to post in regard to something like this, but after a week, I’m at a loss or im determined that my GPU must be failing in some weird way maybe. I’ve been using UE4 for about a year now and have learned so, so much. My project is going really well, and of course I have run into FPS issues before, however, always related to overtaxing content, or something running in the background etc.
This week however, after launching the project, I run a fine 60FPS 'with Smooth Frame enabled". After about 5-15 seconds, it will drop to about 30-35fps. I can make jump back to 60, if I lose focus to the editor and poke around the menus, or open another window in front and then go back to the editor. During profiling, I notice everything goes up, Draw, Game, GPU and Frame. So, i figured my project became broken somehow. I started a new 3rd person project. Same thing. I then started a new blank project…same thing. I then started another blank project, and deleted every single asset…same thing. SO with rendering nothing…i only get 35fps, and it bouncing around 30-35. Changing the visual resolution and specs from epic, to medium or lower, same thing.
So, I then update my GPU drivers, same thing. I wipe my computer clean, and reload windows 10 x64, update all drivers and bios, same thing. I then went back to original GPU drivers, same thing…
I am at a total loss here. I’ve done additional GPU profiling with the frame capture, but of course pretty much everything in the red are items i just don’t understand. If sending any profiling data to anyone that may be able to help out, im all for it. Otherwise, I’m guessing my Alienware is just hitting the bricks after 2 years, and time for a replacement…?? idk.
My specs are as follows:
Alienware R3 17
Intel 6700HQ 2.6 - 3.2Boost
nVidia 970m
8GB RAM
128SSD