Hello. Imported this FBX into 3DS MAX from Mud Box–
And the from 3DS MAX into Unreal Engine 4. It was FBX (2013) ACSII. The imported mesh looks like this.
Did I do something wrong?
Hello. Imported this FBX into 3DS MAX from Mud Box–
Show us your material setup, This tells us nada.
Your model has no UV mapping. Apply a UV map modifier in your modeling program and then reimport.
Make sure you use normal map compression for normal maps