Again, it feels as if Datasmith isn’t robust enough to support works in progress, only finished works… (but it’s beta, I know).
I’m getting repeatable crashes on re-imports after I’ve re-worked the models a bit in Max.
The workaround now is to just delete everything from Unreal and do a fresh import, but as my other thread indicates, that may take some time.
The model I’m working on is highly sensitive, so I can’t share it in a bug report, and since this doesn’t always occur, I can’t make an example project either.
I need to get this finished today, but I will zip my project in its current state as well as the datasmith file+folder so hopefully I can repeat this in the future if someone wants to take a look at it.