What’s the gold standard here? For example I’m building out square dungeons. It’s built with modular tile floors/walls. Is it better for each tile to have collision or just make the floor 1 big blocking volume?
What’s the gold standard here? For example I’m building out square dungeons. It’s built with modular tile floors/walls. Is it better for each tile to have collision or just make the floor 1 big blocking volume?