Earlier today I was working on my game, tonight when I opened the engine the levels I had been working on weren’t in the content browser. When I checked the windows files the maps were there.
when I tried to import them into the contents browser it had an error.
One blueprints I have is a collisions that when walked into teleports the player to the level, this works fine. So I can walk around the level I just can’t see or access it to work on it.
Hey there @Krillblr! It’s possible the asset reference was broken. First I’d back your project up, and give some of the solutions in the thread Ram referenced, especially the final one where you delete the asset in your file structure, then create a new one, then overwrite that in your file system with your actual map. You may also have an autosave of the map that is recognized inside your Saved/Autosaves folder in your project.