Hey,
I am beginner in programming the game. That much I got ahead, I have found that the blueprint is for me to fit the programming mode.
I am very dependent on tutorials. I appreciate very much that there are people who want to take their time and make a very high standard and professional tutorials eg. Right blueprint in the area.
I have found the problem that a very high standard and the unreal dynamic programming environment improves sufficiently frequent upgrade cycles.
The problem is that the tutorials are lagging behind in a couple of three versions and I like a beginner is hard work and takes a lot of time to look for similarities and solve the problems caused by differences in the behavior of the editor and the interchangeability of different solutions to the programming process.
I have to ask for some kind of upgrade tutorials so that projects can be completed to get done and described in the form of the outcome of high-quality game engine
Yours sincerely
Antti Enkvist