Good Morning EPIC Team and the rest of the Community.
Right now we polishing a lot our Project and we where on the way to clean up our Animation Blueprint and stuff like that.
We wanted to Split up the Animation Blueprint into 3 single AnimBP’s.
MasterAnimBP for CharacerParent, then one Child for Character and Child for Bot.
Parent: Both are able to walk run.
Character: First person stuff inside and so on.
Bot: only Bot stuff
It worked pretty well with normal Blueprints.
As sonn as i reparent my CharacterAnimBP to the Parent/Master its still fine,
but as soon as I save and restart, the AnimGraph + Subgraphes are gone.
Check Screenshot. Any Ideas? Any Variable with _0 on the left side, going to be deleted. But
i want to keep the graphs for sure.
greetz Phil
EDIT: We found this post: Anim graph not appearing - Character & Animation - Unreal Engine Forums
Hm okay it seems it work like it should. But why it isn’t available, i don’t get it :-/ could be usefull.