Looping sounds stop playing part way through

All my audio that I have set to looping, all cuts off at the same time randomly part way through. I have background music, some fire, and some water falls all in different areas. I’ve tried switching between sound cues and meta sounds but they always just stop playing altogether . My footstep sounds I have set up keep working fine
No matter what I try to do it always ends up stopping
How do I fix this??

Can you show the code?

Right now i have it playing through a sound cue, Ive tried using a meta sound but get the same cutoff

If theres an entirely different way to set up music i havent tried, i can give it a shot

Did you try increasing the concurrency?

tried messing with the concurrency, no luck