LoongKinGame - Flexible Camera Manager

Flexible Camera Manager is a lightweight, highly adaptable camera management system for Unreal Engine.
It supports First-Person, Third-Person, Reverse Camera, Shoulder Switching (Left/Right), as well as Aim and Focus modes—all seamlessly interchangeable at any time.

Whether you're developing a shooter, an RPG, or a cinematic project, this system provides smooth transitions between all camera states with minimal setup.

🎬Trailer

📜Documentation

📞Discord

Key Features:

  • 🎯 Multiple Camera Modes: First-Person, Third-Person, Reverse Camera

  • Shoulder Switching: Instantly swap between left and right shoulder views

  • 🔍 Aim & Focus Support: Enter aim or focus mode smoothly from any camera state

  • 🔄 Fluid Transitions: Switch freely and seamlessly between all states

  • 👤 Head Rotation Function: Character’s head naturally turns toward the camera’s facing direction

  • Lightweight & Efficient: Excellent performance and minimal resource usage

  • 🛠 Easy to Use: Add one component and it’s ready to go

🔌 Easy Integration: Simple to expand and integrate into any project