MetaHuman Outfit is a parametric outfit asset created for Metahuman characters. It is capable of resizing with your character in Metahuman Creator in Unreal Engine.
Features:
Parametric garment, fits onto any body shape in MetaHumanCreator
Contains full outfit.
MetaHuman Skeleton Support: Yes
Sweater,Shirt,Pants,Shoes - The color can be changed.
Body Types Supported: Tall/Medium build.
Other documents contain the staticmesh used in the project.
filenotice : if texture not show right you have 2 solution :
1:
OA_outfit_XX and other file must be under Content\outfit_XX\outfit_xx\
or 2:
-First go to folder clothassets you will find 2 file start with CA_ open it and you will need to detach and reattach any functions and save for both file
-Then go to OA_ the principal cloth file open it and detach and attach any think to refresh it then in top menu you will find ( evaluate dataflow graph) the are 3 dot open them and change it to (manual graph evaluation) and run it and save .
And retest it.