LookUp not working for custom camera derived pawn.

Here are my settings and blueprint (below)

The LookUp does not work correctly. It only lets me look down and stops half way when trying to look up.

So it lets me look straight on (zero degrees) and to the floor (90 degrees from zero).

I don’t know why it’s stopping half way.

A similar problem with zoom. I can zoom out, but it will stop like it’s hitting a wall, when I try to zoom in.

There is no obstacle in the way.

Changing “multiplier” setting from positive to negative does nothing

Just to clarify…
BP_UniCame03 Does NOT derive from Character, it derives from UniversalCamera class (a plugin)
And also uses a camera component as well, attached to the spring arm component.(named FirstPersonCamera)