Looking up in unreal?

Hi, I’m Making a basic FPS for a project and can’t make my character’s camera change its pitch input, for yaw input I used Mouse X in project settings and then used InputAxis MoveRight → Add controller yaw input in my character blueprint. I tried a similar approach for pitch, I used Mouse Y for input in project settings, and then did InputAxis LookUp → Add controller Pitch input, this did not work. I tried looking up the issue online but all of the articles I found were unrelated, please help?

I would suggest checking the default FPS template as it shows the most simple way to achieve what you’d like. Maybe you’ve something off in your camera settings. Hard to tell without any detail.

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