Looking to use BigNum


I am looking to add arbitrary-precision arithmetic (bignum) to my game. It’s inspired by incremental idle games so we want to count up to millinillion (10^3,003) and beyond. Ideally the library would have the ability to convert display types between standard, scientific, and written names.

Eventually I might need to optimize using a super fast library like GMP/MPIR, but for now I just want to get going with development.

You can try this plugin Double Precision & Big Integer Utilities in Code Plugins - UE Marketplace, not sure if it would help - when it goes to big numbers (around 1.00e1000) game starts to lag (but it may be a result of my poor coding skills)