Description:
A push-based RTS, in a similar vein as “Men of War”. This is a graphically un-intensive project that is quite simple. Much has already been done and we are taking applicants as needed.
Team Structure**:**
Kurt “Half-Rats” Nelson
Project Director, Game Design, 2D/3D Art, Sound Design, Music, Concept Art
James Perkins
Programmer Gameplay/AI/UI
Cameron “Shadow”
Programmer Gameplay/UI
Ryan Kohr
3D Artist
Vector Baccam
3D Artist
Draylon Polk
3D Artist
Previous Work:
Half-Rats: A Fever Dream
Half-Rats: Parasomnia
Talent Required:
3D Artist (1+)
- Ability to export to FBX format
- Expected to create props and buildings, possibly characters
- Low poly workflow
- No need to unwrap or texture
3D Animator (1+)
- Ability to export to FBX format
- Experience with UE4 animation toolset
- Expected to rig and animate characters and objects
Contact:
E-mail: [EMAIL=“beardymcfancypants@welovehedges.com”]heathscoring@outlook.com
Skype: heath_scoring