I’m looking to hire UE4 generalists capable of modeling, texturing, building environments (including lighting and cameras) and animating characters. Artists comfortable with creating a high level of photorealism are preferred; utilizing asset libraries such as Quixel. The project will be a combination of both custom modeled assets and existing assets to be imported. There are some fluid/smoke dynamics, in addition to NPC’s.
UE4 cinematics will be used to create a narrative style animation in the breadth of a first person, open-world game. I’ll need animators to work with me over the course of the next 2-3 months, on a part-time basis. Please send portfolios to email@example.com and include availability, rates and links to previous work! Thank you.