Kickstarter, Business Grants, Royalty
unless we receive funding from a successful campaign.
Project Codename:
The Game We Love
Description:
The player begins the game at the edge of a map with a small but formidable army. Challenging enemies wander in small to astronomical groups across the land in various troop types waiting for the chance to mess your day up. Player begins with a few troops and earns more units by defeating wandering enemies. Goal is to survive as long as possible, defeat the most enemies, and build the biggest army the game world has ever seen. This is our first project as a team, we are creating a game that will create a solid foundation for our studio.
Camera Angle: Top down view
How it Controls: Right Click, Left Click, Number Pad
Platforms: PC, Android, iOS, potentially console
Team Name:
To Be Determined
Team Structure:
Talent Required:
Concept Artist/Graphic Artist
Experience with Photoshop
Experience with Indesign (preferred)
Experience with Illustrator(preferred)
**3D Animator **
Experience with Maya required.
Expected to animate 3D models.
**SFX Engineer **
Creating SFX for game
Contact:
Additional Resources:
See Attachments for examples of work done and feel of the game visually in brief concept.
My name is Erik Sebert, a 3D Environment & Product artist. I also know a bit about game and story design/ development along with video editing and production.
I’m always interested in making contacts and well RevShare is good with me. I’d love to work on something new if you have a direction.
You can see my stuff on www.3dbert.com.
Are you still looking for another writer? I have 10 years experience in the film industry with an Associated press award under my belt as well as having worked at the Smallville writing and post department.
I have plenty of screenwriting/web series experience as well as short story experience and would love to move into the gaming space.
Not sure if you’re in need of another writer but I have 10 years of film industry experience including an associated press award as well as working at the Smallville writing and post production office.
I’ve had films in festivals as well but my accolades do reside in screenwriting. I’d love to move into the gaming space.
Let me know, and I look forward to hearing from you.
I’m Ibrahim Akinde, and I’d like to discuss more about a position on your project. I’m a game designer, combat designer, systems programmer/blueprinter, composer, UI designer, and writer.
Hi,
I’m Houston Holmes and I’m starting concept artist and level designer. I’m good with visuals, theming and I can do well in some areas of blueprint. I’ve got 2 years of experience with the engine and know my way around. I wanted to get more experience working with a team that has a direction for me to follow for a projects completion. I’ve got a few screenshots of my level work on my art station here: https://kingakronus.artstation.com/
This is Court from the project, just wanted to let the people hear acknowledge that there is NO Blueprint involved, it’s all C#. However a website coder/designer would be great cause we do need those. ;D