Team Structure:
Leon Priestley (Project lead)
Project Manager, Level Design, Story Writer & Game Designer
Vito Rafiie
Concept Artist
Rohan Spuke-Singh
3D Modeler
**Tomasz *******
C++ Programmer
Mateusz Smykowski
Particle FX and Blueprint Scripter
Adam Block
Sound and Music Designer
So it’s pretty much full steam ahead on this project right now and two positions have opened up
Talent Required:
UI Designer (1)
Can work with programmer
Expected to make sleek menus and HUDs
Experience with graphic design required
C++ Programmer (2)
Can communicate effectively with teammates
Expected to understand what makes a good quality, working game
Experience with SVN Tortoise a bonus