Looking to build a team, Sci-Fi Survival

Project Title:
All Contact Lost


Description:
ACL is a Sci-Fi survival FPS-RTS hybrid where the player is put in charge of building a colony on the moon, backed by four other colonists, you must scavenge materials, build powerful defences, command your team and fight to endure the horror below the surface known as the Hive.
From building perimeter fences to heavy siege walls and manned turrets to automated annihilators, you must turn the tide as increasingly powerful enemies emerge through the web of tunnels.
Will your team survive? Will you create a sustainable sanctuary? Will you dare to strike back and end it once and for all?
797ed2d4154352e0a3fdddb96996f0051ed9599d.jpeg
Includes:
Horde mode
Co-Op/PVP multiplayer
Story mode
Oculus Rift support.

Team Structure:
Leon Priestley (Project lead)

Project Manager, Level Design, Story Writer & Game Designer

Vito Rafiie
Concept Artist

Rohan Spuke-Singh
3D Modeler

Talent Required:
Blueprints Scripter (1)

  • Can use placeholders
  • Expected to create a crafting system
  • Experience with Matinee a bonus

UMG Scripter (2)

  • Can coordinate with teammates
  • Expected to create; main, sub and selection menus
  • Experience with basic character customization a bonus

AI Behavior Tree Scripter (3)

  • Can use placeholders
  • Expected to implement sensory based tracking
  • Experience with spawning a bonus

3D Modeler (4)

  • Can make own materials and textures
  • Expected to build various in-game objects
  • Experience with character design a bonus

Terrain Editor (5)

  • Can use World Machine
  • Expected to make a convincing moonscape
  • Experience with tiling a bonus

Website:

Contact:
E-mail: leon.priestley@gmail.com

Colony Showcase
[video]- YouTube

If you have a talent not listed above but want to contribute to the project, feel free to send an email and see what we can sort out

Team Structure:
Leon Priestley (Project lead)
Project Manager, Level Design, Story Writer & Game Designer

Vito Rafiie
Concept Artist

Rohan Spuke-Singh
3D Modeler

Larry Hlistoff
3D Modeler

Norbert Ozdoba
C++ Programmer

Talent Required:
Vehicle Concept Artist (1)

  • Can draw using multiple angles
  • Expected to create a near future dropship
  • Experience with 3D modeling a bonus

UI Designer (2)

  • Can work with programmer
  • Expected to make sleek menus and HUDs
  • Experience with UMG required

3D SpaceSuit.png
Some nice work from Larry

Team Structure:
Leon Priestley (Project lead)
Project Manager, Level Design, Story Writer & Game Designer

Vito Rafiie
Concept Artist

Rohan Spuke-Singh
3D Modeler

Larry Hlistoff
3D Modeler

Norbert Ozdoba
C++ Programmer

Mateusz Smykowski
Particle FX and Blueprint Scripter

Adam Block
Sound and Music Designer

Liam Mulryan
Logo and Website Designer

Talent Required:
Vehicle Concept Artist (1)
Can draw using multiple angles
Expected to create a near future dropship
Experience with 3D modeling a bonus

UI Designer (2)
Can work with programmer
Expected to make sleek menus and HUDs
Experience with graphic design required

Animator (3)
Can communicate effectively with teammates
Expected to animate 3D models
Experience with preparing animation montages a bonus

Also we’re happy to announce that we are largely out of concept phase and have a first prototype ready!

Since the title mentions Contract, are you looking for a contract Animator ?

Everyone who joins has the option of taking a contract or a cut of the royalty

So if you prefer working on a contract basis that’s completely fine

Team Structure:
Leon Priestley (Project lead)
Project Manager, Level Design, Story Writer & Game Designer

Vito Rafiie
Concept Artist

Rohan Spuke-Singh
3D Modeler

**Tomasz *******
C++ Programmer

Mateusz Smykowski
Particle FX and Blueprint Scripter

Adam Block
Sound and Music Designer

So it’s pretty much full steam ahead on this project right now and two positions have opened up

Talent Required:

UI Designer (1)
Can work with programmer
Expected to make sleek menus and HUDs
Experience with graphic design required

C++ Programmer (2)
Can communicate effectively with teammates
Expected to understand what makes a good quality, working game
Experience with SVN Tortoise a bonus