Team Structure:
Leon Priestley (Project lead)
Project Manager, Level Design, Story Writer & Game Designer
Vito Rafiie
Concept Artist
Rohan Spuke-Singh
3D Modeler
Larry Hlistoff
3D Modeler
Norbert Ozdoba
C++ Programmer
Mateusz Smykowski
Particle FX and Blueprint Scripter
Adam Block
Sound and Music Designer
Liam Mulryan
Logo and Website Designer
Talent Required:
Vehicle Concept Artist (1)
Can draw using multiple angles
Expected to create a near future dropship
Experience with 3D modeling a bonus
UI Designer (2)
Can work with programmer
Expected to make sleek menus and HUDs
Experience with graphic design required
Animator (3)
Can communicate effectively with teammates
Expected to animate 3D models
Experience with preparing animation montages a bonus
Also we’re happy to announce that we are largely out of concept phase and have a first prototype ready!