Looking solution for compiling shaders

Hey guys,

Last time i started learning UE4. Everything going and working perfectly, but i have problem with compiling shaders. I tried few solutions from internet but that’s still not working. When i building new material in landscape and try paint it, i have compiling shaders like 4k, after this when I want change color i must waiting next 1k of them. Have you got any idea how can I change settings in UE4 to be can normal working?

That’s my parametrs laptop:
Intel Core i5-6200u 2.3GHz with turbo boost up to 2.8GHz
8GB RAM
Geforce 940MX 2GB Dedicated VRAM
1TB HDD
128GB SSD

Thank you for all sugestions!