We are a company working with VR and Architecture visualization, we are looking for an experienced 3d artist to help us on our current and future projects.
The ideal candidate that we are looking for is experienced hard surface and organic modeler. Choice of software would be 3ds Max and engine worked in UE4. What you would need to know is proper geometry flow, smoothing groups, UV unwrapping, lightmap creation with vertex snapping, integration in UE4.
So if you feel comfortable working with the things above then we would love to hear from you. Another thing that i would stress is that this is a long term project so we would like to have someone with the time availability of at least 25 hours a week.
Please email your portfolio now to srikantdash42@gmail.com