My name is Ryan Nagle I’m a Gameplay Programmer adjusting to Unreal with hands-on experience developing and publishing original games using Unity and Godot with C#, and GDScript. Strong grasp of game systems, player mechanics, and debugging with growing proficiency in C++ and Unreal workflows. Proven ability to take projects from concept to release with a focus on design-driven development and iteration.
Hourly rate: 20$
Fixed price per task is negotiable
Portfolio: (https://ryglegames.itch.io/)
Email: RygleGames@gmail.com
Hey Ryan, I sent you an email. Please contact me.
Mark