Hello, my name is and ive been using unreal engine for quite some time now. What ive been doing is level design and 3D Modeling!
If you would like to check out my portfolio this is the link: ArtStation - Max Saleh
I have a experience with Maya and Blueprints, but i’m still working hard to have a good solid experience with them.
Very Nice Portfolio. The Minecraftian Level in UnrealEditor is impressive. Is it procedurally generated? Did you develop your own Voxel Generator in Unrealengine? I would like to know more as I’m developing creatures like this. I also know a Game Project (non-voxel) that you can apply your Level Design talents too. Lets chat at your leisure.