Hi everyone,
I’m Daniil, a junior Unreal Engine 5 developer. I build gameplay in Blueprints and model in Blender. I’m looking for a remote internship or junior position.
Location: I’m based in Russia, so I’m looking for studios and teams that can work with remote contractors from here. I’d rather say it upfront to save everyone’s time.
What I do:
- Gameplay systems in UE5, 100% Blueprints: Data Assets, Blueprint Interfaces, GameplayTags, Enhanced Input, UMG, timers and timelines
- Multiplayer basics: Has Authority checks, replicated arrays with RepNotify
- 3D modeling in Blender: props and environment, clean topology, export to Unreal
Projects:
- Industrial Chaos (solo, UE 5.5, Blueprints only): a factory game with data-driven machines and recipes, a timed order system with a score multiplier, ice, oil and lava surfaces, and a safe respawn system. Gameplay video and a full breakdown are on my portfolio.
- Paranoid Penetrate: a horror game about a protagonist who gradually loses his mind. I worked on it as a 3D artist and Blueprint developer. The project files were not preserved, but the trailer is on my portfolio.
English: C1.
Portfolio: Даниил — Blueprint Developer
Resume (PDF) is available on request. Please reply here or send me a private message.
I’m happy to do a test task. Thanks for reading!