* [LOOKING FOR WORK] Junior Unreal Engine Developer (Blueprints) Junior or internship

Hi everyone,

I’m Daniil, a junior Unreal Engine 5 developer. I build gameplay in Blueprints and model in Blender. I’m looking for a remote internship or junior position.

Location: I’m based in Russia, so I’m looking for studios and teams that can work with remote contractors from here. I’d rather say it upfront to save everyone’s time.

What I do:

  • Gameplay systems in UE5, 100% Blueprints: Data Assets, Blueprint Interfaces, GameplayTags, Enhanced Input, UMG, timers and timelines
  • Multiplayer basics: Has Authority checks, replicated arrays with RepNotify
  • 3D modeling in Blender: props and environment, clean topology, export to Unreal

Projects:

  • Industrial Chaos (solo, UE 5.5, Blueprints only): a factory game with data-driven machines and recipes, a timed order system with a score multiplier, ice, oil and lava surfaces, and a safe respawn system. Gameplay video and a full breakdown are on my portfolio.
  • Paranoid Penetrate: a horror game about a protagonist who gradually loses his mind. I worked on it as a 3D artist and Blueprint developer. The project files were not preserved, but the trailer is on my portfolio.

English: C1.

Portfolio: Даниил — Blueprint Developer
Resume (PDF) is available on request. Please reply here or send me a private message.

I’m happy to do a test task. Thanks for reading!