I urgently need an Unreal Engine 4 artist, also proficient in a 3D package of choice to reduce & animate a high poly hard surface mesh for a VR project.
What is the job?
You’ll receive a high poly model of a machine that has to be visualized in a VR environment. The polycount has to be reduced to an acceptable level, UV unwrapped, and some of the processes on the machine have to be animated (most of them are short looping animations).
I can’t go into more detail here because I’m under an NDA.
Please send some of your work to tobi@overmind-studios.de or post here.
Thanks!