Looking for UE Blueprint and Widget Programmers

I am currently looking for any Unreal Engine experts specializing in any of the following:

  1. RPG Battle Sequences (turn-based)
  2. Inventory adding, removing and checking
  3. Widget interactions that affect player’s inventory.

If interested, please send me a private message and we can discuss via Discord. I will also send a copy of a pitch document requesting help in making the gameplay for an alpha demo.

While the demo’s development is unpaid, a Kickstarter will be launched when a public demo is ready to distribute online. If the goal is met, anyone involved in the demo will be paid their share and will be hired to complete the retail version.

I look forward to hearing from you!

Here is my description in greater detail.

Location

Online via Discord

Responsibilities

I am currently seeking help for the following:

  • Turn-based RPG battle programming,
  • Inventory-related programming,
  • Puzzle programming (Will explain in detail via Discord),
  • Shopping,
  • Creating and adjusting parameters for party members,
  • Checking inventory for certain items during cutscenes.

Any interested helpers will receive a copy of the .zip file containing the project files. Must have Unreal Engine 5 for Windows. This is a volunteering phase of an RPG project. However, if the Kickstarter goal is met when a public demo is released, anyone involved with the demo will receive payment and be hired for the final project.

Qualifications:
Experience in Unreal Engine 5, particularly blueprints for widgets; and setting up characters in RPGs.

DM me on Discord. Please PM me for contact info if interested.