Looking for tutorial on how to set up start of game cinematics and logos

Hi everyone,

I find good tutorials on sequencer cut scenes and menu + settings creation.
However what about the VERY FIRST launch of your game?
The very first things like logos and cinematics with sound that comes up on the screen
THE MOMENT YOU DOUBLE CLICK on the .exe.
The very first splash screens (animated and not animated) that you see.

Can someone point me to a BP setup somewhere on how to set this up?
And also when your first level load there is a few seconds when everything freezes up so you cant play
a cinematic during that period.
How do you deal with that?
Is there a way to play a cinematic WHILE the level loads that is not slowed down by the actual level
load in the background?

Thank you!!

Also I think when you first click on the .exe it will install prerequisites and that is fine.
But how do you create a nice sexy and smooth transition from that to the actual start up of your game
with subtle fades, splash screens, logos, etc?

In other words just a nice professional “start up for the first time” sequence.

Why not just spawn a widget through the game instance BP or game mode BP with a logo or a menu or whatever you require? You can easily do checks for save files etc there as well, right after the .exe is clicked.

This is the reason why I post questions like this because you talking about things I haven’t even heard about :slight_smile:
O.k. sounds like a good lead I will check it out thank you :slight_smile: