**Looking for Highly realistic Architectural Visualization in UE4: **
Realistic real-world scale architectural materials
Realistic but low-poly/optimized Real-world scale furniture
Typically interior space
Development and building for HTC Vive:
Build for Room-scale HTC Vive interactions. Accurate real-world scale.
Motion Controller interactions
Aim to teleport
Interaction with in-scene UI for changing materials, furniture information, etc.
Floorplan UI (map) for locating viewer in the space
Description Fees or Rates
Description of work process (team structure and size, work capacity)
Description of development timelines for a single scene