**Looking for Highly realistic Architectural Visualization in UE4: **
Realistic real-world scale architectural materials
Realistic but low-poly/optimized Real-world scale furniture
Realistic lighting
Typically interior space
Development and building for HTC Vive:
Build for Room-scale HTC Vive interactions. Accurate real-world scale.
Motion Controller interactions
Aim to teleport
Interaction with in-scene UI for changing materials, furniture information, etc.
Floorplan UI (map) for locating viewer in the space
Requesting:
Work samples
Description Fees or Rates
Description of work process (team structure and size, work capacity)
Description of development timelines for a single scene