I’m looking to have some materials created for Unreal Engine.
Attached below are 2 links to the stone material I need created. Please keep in mind the different sizes of stone (3 unit sizes) and laying patterns (2 laying patterns for the Mondrian, 1 for Lafitt), as well as colours.
If anyone is interested in taking on this project, please send me a message to discuss cost and timeline.
Thank you.
Rob
Thank you.
Rob
You could just do this with Megascans materials. This is Patterned_Stone_Tiles_uidndjmew
PS: You wouldn’t build it with bricks, you would just make modular chunks, like I did here.
And this is Decorative_Stone_Tiles_vh3ndjx
This is fantastic. Could you do this on multiple products? I have 6 different type of stone with different dimensions and laying pattern. How much would I be looking at?
These are default Megascans materials, which are free for all Unreal users.
Doing things brick by brick is possible, but much more complicated. So you have to stick with the laying patterns that MS have. There are a lot.
Check it out
Thanks.
Yeah I’ve looked at the megascans in Quixel. The problem is we need precision for it. It needs to be exact to the styles in the links as well as the laying pattern. Stone seems to be the toughest to find. Brick and shingles were fine but the stone and vinyl siding has been more difficult to create.
I think the only way to get exactly what you is to go out with a camera and make the textures, I’m afraid ![:slight_smile: :slight_smile:](https://d1ap1mz92jnks1.cloudfront.net/images/emoji/twitter/slight_smile.png?v=12)