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Looking for RTS Level Designer

Laser Guided Games is looking for a contract level designer to build competitive multiplayer maps for our upcoming real-time strategy game, Golem Gates. Responsibilities will be shelling, gameplay design and first pass visuals using art assets we have available. Some Blueprint scripting knowledge for prototyping map features and objectives is preferred but not required.

Interested candidates, please send samples/resume and your rate to [EMAIL=“contracting@laserguidedgames.com”]contracting@laserguidedgames.com.

Sample screenshot for reference of visual style/fidelity:

sent u an email :slight_smile:

Sent you guys a mail.

Mysterial in shock second post ever on the newer forums!

This is something I’d love to do, but sadly I don’t think I have the time.