Hey all,
im looking for a new IDE so i can replace XCode with something a little more like VS. I thought this would be an easy task to do. But after looking and looking i cant seem to find something thats easy to put together… or the instructions are so unclear that i end up just keep using xcode. Ive tried QT creator, VScode, using wine to download visual studio, Atom, and much more. Nothing. is. simple… and even when i do “figure” it out. #includes are seen as illegal and ive tried fixing those over and over! Please help. Im at my wits end.
I have been using QT Creator on Linux without problem (even “intellisenzie” is better). Make sure you have generated appropriate project files. The commandline looks like
mono UnrealBuildTool.exe -project="path to project.uproject" -qmakefile
That should get your QT Creator files running!
Ugh I cant get this to work im not that familiar with mac terminal because ive always used windows so idk the command lines for mac! Theres no instructions for mac
whenever i try to generate the files in QT the uproject is grayed out. I understand why because i have to make the .pri files and what not. But im confused on how to do it. And even if i watch a video of it being done on linux. I cant keep up
What error are you getting? Let me know the full directory path to your project and UBT and I will write the appropriate command.
@The-Cowboy
I am getting -bash: mono: command not found. full directory path for my project is documents/Unreal(theres a space here not sure if its needed or not)Projects/Test/Test.uproject
thank you in advance!
Mono is not setup on the box. Did you build UE on Mac? Because mono is essential for compiling files. You may want to run ./Setup.sh script in UnrealEngine directory (or install from the source https://www.mono-project.com/docs/ge…d/install/mac/, 4.0.2 or higher). Next, space generally introduces confusion (maybe it’s just me). I’d name directories without spaces.
@The-Cowboy
omg LOL i deleted it because I was trying to use mono development and i thought mono was used for mono development!
Hey i redownloaded mono, I still cant make a file because the "Buildtool " is a .exe and not whatever mac uses
Right, that is why you have to pass the file name as argument as per post #2. Make sure you are in the appropriate directory first. Also make sure typing mono in the terminal generates the output
Usage is: mono [options] program [program-options]
Development:
some stuff