Looking for more info on ZenServer

Good morning,

I’m writing on behalf of my colleagues in an IT department, and I’m looking for more information about ZenServer.

While reviewing the latest release of your product to see how it interacts on the network level, I noticed that quite a few more (10-12) network connections in the port range of 64000~ were opened. I’m assuming this may have to do with the ZenServer architecture, but that’s just my best guess. (https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/1290-zenserver-streaming-to-target-platform).

Do you have more documentation available on the ZenServer feature AND/OR more information on what UE 5.4 is doing on the network layer that’d cause this behavior?

Thank you,

GSAPPIT/Dave

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