Before I go into any details, you can take a look at what our game is about to see if it is something that interests you:
Website-Overview
Facebook Page
Twitter Feed
What we are looking for:
We are looking for a marketer to help build up our Facebook group community (if growing big enough, eventually a forum most likely). The Facebook group will be for playtesters when we get a playable version of the game, announce kickstarter launch, etc. This group will be very vital to the success of our game.
But the job is a whole lot bigger than that, we would need you to post and grow our Twitter, Steam Community, Indie DB, possibly a BLOG, Imgur, etc.
On top of that, you will also need to go around to different forums, Facebook groups, websites, etc, in order to find new audience and spread the word about the game (indirectly, not simply spamming a bunch of websites with copy and paste posts).
You will need to:
-Have a lot of time on your hands, as this is very time consuming (the reason I am looking for a dedicated person just for this, and not able to do it myself).
-Have excellent English skills (especially written)
-Be professional, as you would be representing our game to the public. (Although silly at times is often OK, as you are dealing with social media :P)
-Be a team player, and able to work alongside/with the rest of the Dev team via Slack.
-Have strong Networking skills
-Be Organized and keep “documentation” of what websites we have visited, where we have posted, where we haven’t, etc.
Payment:
We will work a set price into the Kickstarter which will go to you if the Kickstarter is successful.
Our Current Stage:
Our team has currently just recruited a very skilled and experienced programmer, and we hope to be getting our prototype off the ground fairly soon (still in progress). We also have a few great 2d artists, alongside some talented 3d artists. Our plan is to build up a community to play-test the game through a facebook group. After having a community built, it should be a whole lot easier to launch a successful kickstarter. After launching a successful kickstarter, we plan on continuing development until our launch on steam green-light.
I have been trying to handle the social media such in order to spread the word, but I have become way too busy, which has led to unsuccessfully building up our social media. We need to find someone who has a lot of time and is able to put in the necessary hours needed to grab fans. Building a community is a long slow process, but even slower if you don’t put in the time.
Summary:
Although this job does not necessarily require a specific skill set, it will require a lot of time and effort. Building a ‘Fan Base’ will decide whether our game is successful or not, so we ask that if you are interested in this position, please be dedicated and take it seriously (but of course, have fun with it as well). We really look forward to possibly hearing from some of you and maybe getting you on our team!
You can contact me at: amalgamboardgame@gmail.com