im just guessing cause i have not done it myself, but you should take a look at the last part of this tutorial i think that what you want is just adding this new dino to spawn points
4 ADD YOUR DINO VARIANT TO SPAWN GROUPS
4.1. Copy PrimalEarth/CoreBlueprints/Spawners/DinoSpawnEntriesGrasslands to your mod folder
4.2. Rename your copy to “DinoSpawnEntriesGrasslands_MyMod” and EDIT it
4.3. Locate NPCSpawnEntries and click +
4.3.1. Click on the newly created entry (11 if this is the first time) and expose the fields
184.108.40.206. For An Entry Name put “MyPara (1)” - where 1 is just a text value to remind you it’s 1 dino spawning only
220.127.116.11. For NPCs to Spawn, click + … then in the newly create 0 field, click the dropdown and choose “MyPara_Character_BP”
18.104.22.168. For NPCs Spawn Offsets, click + … and leave everything default. Note: if you are spawning more than 1, make X value 300.
22.214.171.124. For NPCs to Spawn Percentage Chance, click +… and add 1 into the field
126.96.36.199. For Entry Weight put in a value between 0.0 and 1.0. e.g. 0.12 = 12% to spawn
188.8.131.52. Leave all other entries default.
4.4. Locate NPCSpawn Limits and click +
4.4.1. Click on the newly created entry (11 if this is the first time) and expose the fields
184.108.40.206. For NPCClass dropdown select “MyPara_Character_BP”
220.127.116.11. For Max Percentage Of Desired Num to Allow enter 0.5
4.5. Compile and Save.
5 LINK THE UPDATED SPAWNER TO YOUR MOD
5.1. Go back to your PrimalGameData_BP_MyMod and edit it
5.2 Locate Remap NPCSpawn Entries and click +
5.2.1. Under 0, change From Class dropdown to “DinoSpawnEntriesGrasslands”
5.2.2. Under 0, change To Class dropdown to “DinoSpawnEntriesGrasslands_MyMod”
5.3. Compile and Save