Hi everyone.
First of all, I’m quite new to unreal and blueprints. Actually I’m working on a little prototype where the character can collect different tarot cards and equip them. The problem is that everytime I open the equipment, the cards get duplicated.
This function is called everytime I press the E key to open the equipment tab.
My guess is that I have to add another branch somewhere to compare the inventory data array and the Inventory Stack array but I’m quite lost.
Every type of help would be appreciated. Thanks in advice!




