Looking for help on a workflow to build an interior VR model

Mike Simone wrote:

Hi,

Can someone please help direct me to a proper tutorial and workflow process to take 400+ photos of an interior or even exterior cottage.?

I am struggling with finding the best way to clean up the model to be able to realistically place if into a game engine like unreal engine for VR.

I am using mostly blender but I have gotten a demo of modo.

What do I need to do first to prepare the mesh for exporting on RC? What’s the best practices to clean up the mesh? What do I need to import this back into RC and how do I then reconstruct the texture to this new mesh I fixed?

Also I’m guessing I can use an exported uv texture map in Photoshop to clean things up even more?

Thx! I love this new hobby =)

Hello Mike,
I suggest browsing the forum to start with - look up the word “interior”…