Looking for help creating this action style animation

I like the entire look and build of the city… But its the character animations during combat im more interested in. I would like to know how to make multiple version of me actor appear and disappear as part of the combo. and the trailing effects left by all the “energy effects”

i would like to get the entire animation pool to ad to my character… it cover just about all the things needed in an open world arpg

Some of the animations can be bought on the marketplace specifically frank climax animations and weapon master animations. The ghosting effect is easy spawn an actor on a looping timer when a condition is met. Set the current animation and position to your own currently playing animation and set the lifespan of the actor to a low value. Thanks for husseling micks