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Looking for Hard Surface Artist and Environment Artist

ROYALTY BASED

Looking for talented 3D guys for an upcoming indie title. I need guys that know what they are doing so I don’t have to worry about holding peoples hand when it comes to the pipeline.

Hard Surface Modeling

Intermediate: Knowledge of popular modeling program (blender, max, maya, modo, etc.)
Intermediate: Knowledge of a sculpting program (Zbrush, Mudbox, etc.)
Demonstrable skill in creating high quality art with a focus on realism
Understands the high poly to low poly workflow
At least 10 hours per week available to work and chat via Skype and Discord

Environment Artist

Intermediate: Knowledge of popular modeling program (blender, max, maya, modo, etc.)
Intermediate: Knowledge of a sculpting program
Intermediate: Knowledge of SpeedTree
Can make realistic foliage, rocks, trees, bushes etc all having LODs
Understands the high poly to low poly workflow
At least 10 hours per week available to work and chat via Skype and Discord

Can’t tell you much about the game but it follows other games in its genre (Elder Scrolls, Witcher, Etc) but obviously having its uniqueness.

Twitter: @StudiosVaga

If you are interested please email vagastudios@gmail.com with the following…

  1. Your name
  2. Portfolio link (or pictures of your work)
  3. Why you would be a great addition to our team

Looking forward to seeing some awesome submissions! Thanks for reading guys!