Looking for gameplay and UI designers for an online space game in 4.27

Remote
Length of time - TBA
Status - in development

Project description: an online, multiplayer space game where you can explore, fight, and upgrade your ship. Targeting PC desktop (Windows)

Tasks:

Create and implement a loading screen

Building out player objectives

Implementing on foot combat

Implementing enemy AI for rogue ships to attack the player

SKILLS:

5 or more years of Unreal Engine experience

5 or more years of C++ experience

Experience implementing AI in gameplay systems

Participation in shipping commercial AA or AAA games, or your own indie titles as a studio

Excellent communication and collaboration skills

OpenGL or DirectX API knowledge

Experience with VR is not necessary but would be a bonus

Pay: contact for more details