So I tried both methods thanks who helped me
But there is a problem
I want fall damage that takes into account my life.
Because when I go to test it’s hit kill, I lose my whole life at any altitude
If I jump I lose my whole life
This was the tutorial I used before to do before
If I do not understand wrong, I think it’s very likely that I’ve got it wrong.
But from what I’ve seen it picks up from the time you start to fall and you take damage when you land on the ground or transform the height you dropped and turn it into damage and then divided the value if the value is greater than your life you Die, if it is smaller than your life subtracts from it
I tried to mix to see if it works, but it did not work ‘-’