My company, Tricky Fast Studios, is looking for a contract C++ Unreal programmer with at least 3 years professional experience with Unreal and one or more shipped games or other applications. In particular, we’d like applicants to have deep experience with Unreal’s physics engine as well as building Blueprint components. The project is outside of games and would be building 3D physics simulations. It’s full time and would be expected to last at least 6 months.
Tricky Fast Studios is a full-service video game production company specializing in building and scaling high-quality mobile, PC, and server-based games. We operate as both a turn-key development studio and as a trusted outsourcing partner providing top-tier engineering and creative talent to existing teams in North America and abroad. Our recent work includes The Walking Dead: March To War development support for Disruptor Beam, Star Trek: Timelines Facebook and Steam ports for Disruptor Beam, Wheel of Fortune Slots Casino for The Game Show Network and Poptropica Worlds for StoryArc Media.
Please send resume, cover letter, and desired rate to firstname.lastname@example.org
We’re only interested in developers in the US or Canada at this time.