Looking for Experienced Contract C++ Programmer

Hi everyone!

My company, Tricky Fast Studios, is looking for a contract C++ Unreal programmer with at least 3 years professional experience with Unreal and one or more shipped games or other applications. In particular, we’d like applicants to have deep experience with Unreal’s physics engine as well as building Blueprint components. The project is outside of games and would be building 3D physics simulations. It’s full time and would be expected to last at least 6 months.

Tricky Fast Studios is a full-service video game production company specializing in building and scaling high-quality mobile, PC, and server-based games. We operate as both a turn-key development studio and as a trusted outsourcing partner providing top-tier engineering and creative talent to existing teams in North America and abroad. Our recent work includes The Walking Dead: March To War development support for Disruptor Beam, Star Trek: Timelines Facebook and Steam ports for Disruptor Beam, Wheel of Fortune Slots Casino for The Game Show Network and Poptropica Worlds for StoryArc Media.

Please send resume, cover letter, and desired rate to jobs@trickyfast.com

We’re only interested in developers in the US or Canada at this time.



Hi if you change your mind about the US or Canada thing, I’m from South Africa and due to the exchange rate my rates are much lower.

I can do the programming for you, my first project was a little game I made as a test, can be downloaded at http://www.indiedb.com/games/annihilation-ten4, The second and biggest was Heavy Gear Assault for Stompy Bot a Canadian company, I just finished building a Skate Board prototype for a British group AirShip Images. I like to work in C++ but if you prefer I’m very good at Blue Prints. If you would like to chat more PM me then we can make contact.

Cheers GARTH